Case Study · Thoughtworks

Insurance underwriting system usability enhancement

Redesigned a legacy underwriting platform to improve decision clarity, reduce avoidable errors, and make daily work more consistent.

Client

Leading Insurance Company

My Role

Solo Product Designer

Team

PM, BA, Engineers

Timeline

3 months, 2022–2023

Platforms

Web

Overview

This project focused on redesigning an internal insurance underwriting system used daily by professional underwriters nationwide. Over time, the platform grew more complex as legacy and newer modules were added inconsistently.

I led the redesign to improve workflow clarity, create a more consistent experience, and modernize the design language, helping underwriters work more efficiently and reduce avoidable errors.

Outcomes

20 %

~ 20% reduction in task completion time across core underwriting flows

~ 20% reduction in task completion time across core underwriting flows

87 %

87% of users reported improved efficiency compared with the previous system

87% of users reported improved efficiency compared with the previous system

40 %

40% reduction in perceived effort per task in post-launch surveys

40% reduction in perceived effort per task in post-launch surveys

Problem Framing

To frame the problem, I worked in two tracks in parallel: user research and product audit. I wanted to understand both how underwriters actually worked and how the system was making that work harder.

User research: interviews with underwriters, journey mapping, pain‑point analysis

System audit: information architecture, interaction patterns, interface design, and content structure

By combining insights, three core problem areas emerged:

Fragmented workflows: Key tasks were spread across multiple pages, disrupting flow and slowing decision-making.

Disconnected information: Important details were scattered across the system, making them harder to find at the moment of decision.

Repetitive friction: Small inefficiencies in frequent tasks added up, reducing speed and accuracy.

Design Decisions

Based on the prioritised problem areas, I focused on a small set of design decisions that improved clarity, efficiency, and consistency without overcomplicating the existing system.

01. Improve workflow clarity and task focus

Workflow Optimization

Workflow Optimization

I restructured the workflow around how underwriters actually handled their core scenarios.

Restructured flows around key underwriting scenarios, such as renewals, and claims-related reviews

Introduced clearer task entry points to help users quickly locate the right case or policy

Reduced unnecessary inputs and prioritised task-relevant content

02. Strengthen information hierarchy

Feature Architecture Enhancement

Feature Architecture Enhancement

I clarified the information hierarchy so the system felt more predictable, easier to scan, and easier to learn, especially for less experienced users.

Reorganised information around decision stages and user priorities

Simplified page hierarchy and navigation, and improved page structure, labels, and sectioning

Added lightweight guidance to reduce cognitive load

03. Improve accuracy through consistency

To reduce avoidable mistakes, I shifted more of the accuracy burden from users to the system.

Introduced clearer validation and confirmation for high-risk actions

Standardised interaction patterns and visual rules across modules

Improved feedback and validation to help users recognise and correct issues earlier

04. Built a lightweight design system for scale

Alongside the redesign, I established a lightweight design system focused on core, high-usage patterns.

Working with engineers, I translated those patterns into reusable front-end components. This made implementation faster, kept the experience more consistent over time, and reduced the need for ongoing design support in routine feature work.

Reflections

This project reinforced something I really believe: designers need to deeply understand how their target users actually work day to day, including their goal, habits, shortcuts, and emotions. Good design is not just cleaner UI or better interactions.

It also reminded me that sustainability needs to be evaluated, not assumed. I have to balance the upfront cost with the long-term value of reuse, especially when designing for future consistency as the product evolves.

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